We're developing "Vajont" a VR interactive artwork, selected at the close of the fourth edition (2019-2020) of the Biennale College Cinema - Virtual Reality, which will have access to the support of the Biennale and will participate in the 77th Venice International Film Festival.
Explore the backstage of the Virtual Reality experience on Vajont's devBlog.follow our devBlog
Technology, like art, is a soaring exercise of the human imagination.
Our passion for new technology allows us to develop emotional, interactive, personalized and immersive experiences. We study each product in detail, optimizing it to maintain its visual qualities, even in real-time.
We enjoy making complex technology simple, taking care of every detail and increasing the user’s comfort. Our AR and VR experiences include a careful study of usability, an easy approach to technology, which places the user at the center of the entire development process.
Our team is constantly working on developing new products and technology to improve your business processes and attract new customers. We prefer to anticipate, rather than moving with, the times.
We develop Augmented Reality, Virtual Reality and Mixed Reality experiences from AR catalogs to VR experiences, to strengthen the brand awareness of your company and stimulate a more interactive relationship with your customers. We take care of our products at all stages of the production process, to arrive at distribution in stores with appropriate gamification strategy.
We believe in the importance of offering innovative and tailor-made technologies and solutions for every kind of use. This is the reason we have an entire R&D department, constantly engaged in researching and developing processes, techniques, software and applications able to satisfy any need or vision.
We love sharing our skills set and offer customized training courses for companies that want to update or renew their know-how in the field of new technologies, real-time rendering, AR and VR, on-site or remotely. Are you ready to win the challenge of technological innovation?
Artheria is officially founded in Veneto, in the province of Treviso, on a rainy winter day.
Artheria undertakes its own Research & Development activity, designing and producing new software, applications and technical solutions for companies in the field of X-Reality.
Artheria signs a strategic partnership with H-Farm to collaborate with the Strategy Innovation Culture team in prototyping innovative solutions.
Artheria is finally at full capacity! The activities of producing AR and VR experiences, as well as personalized training for companies, begins now.
Artheria creates the storyboard for the Italian movie, “Il grande passo” (“The big step”), directed by Antonio Padovan and produced by Ipotesi Cinema, Stemal Entertainment and Rai Cinema.
Artheria, the technical partner of Iolanda Di Bonaventura in the making of the VR artwork "Il peso di tutto quello che non c’è", participates with the artist in the VR Sci Fest of Stockholm.
Artheria holds a workshop on the use of Augmented Reality applied to urban redevelopment, promoted within the "Masters of Light" framework of the Festival "In / visible Cities" in Gorizia (Italy), in collaboration with the Municipality of Gorizia.
After the three advanced training workshops held by the Biennale College Cinema VR program, Artheria begins the production of "Vajont" by the director Iolanda Di Bonaventura. The piece will participate in the 77th Venice International Film Festival.